Mage Leveling Guide - Level 1 to Level 60 - Season 1.3
Last Updated: Sep 06, 2025 by ActionRPG
About
This guide intends to get you through the campaign up to level 60. From this point, you can enter the monolith endgame system. While this guide will use primarily Spellblade mastery nodes it can be used on any mastery up to this level.These skills allow for an easy close-up play style with some skill automation beginning around level 20 after mastery selection. The focus is getting up close and hitting with Mana Strike while Static triggers Lightning Blast. Flame Ward will trigger whenever you are stunned, but you can also manually trigger it for a boost in power. Enchant Weapon will continuously trigger automatically once the cooldown resets.
For an additional boost in damage in bossing or elite encounters, you can trigger Static for a burst of damage to take their health down fast.
Skills

Lightning Blast
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Lightning Blast
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(Click on the image to expand it)Passives
Mage
We take Arcanist followed by a few points into Elementalist to reach Mage Flurry and Knowledge of Destruction to reach our mastery trees.
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Mage
We take Arcanist followed by a few points into Elementalist to reach Mage Flurry and Knowledge of Destruction to reach our mastery trees.
(Click on the image to expand it)Trending Builds
FAQ
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